ExecCaller.BulkExecCaller
,
ExecEndpoint.BulkExecCaller
,
InputCaller.BulkInputCaller<I>
,
InputEndpoint.BulkInputCaller
,
InputOutputCaller.BulkInputOutputCaller<I,O>
,
InputOutputEndpoint.BulkInputOutputCaller
,
OutputCaller.BulkOutputCaller<O>
,
OutputEndpoint.BulkOutputCaller
public static interface IOEndpoint.BulkIOEndpointCaller
Modifier and Type | Interface | Description |
---|---|---|
static class |
IOEndpoint.BulkIOEndpointCaller.ErrorDisposition |
Indicates the disposition of an error.
|
Modifier and Type | Method | Description |
---|---|---|
void |
awaitCompletion() |
Waits for the bulk calling to complete, first
starting the calls if appropriate.
|
java.io.InputStream |
getEndpointState() |
Deprecated.
|
java.io.InputStream |
getWorkUnit() |
Deprecated.
|
void |
interrupt() |
Interrupts the iterative bulk calls prior to
completion.
|
void |
setEndpointState(byte[] endpointState) |
Deprecated.
|
void |
setEndpointState(BufferableHandle endpointState) |
Deprecated.
|
void |
setEndpointState(java.io.InputStream endpointState) |
Deprecated.
|
void |
setWorkUnit(byte[] workUnit) |
Deprecated.
|
void |
setWorkUnit(BufferableHandle workUnit) |
Deprecated.
|
void |
setWorkUnit(java.io.InputStream workUnit) |
Deprecated.
|
@Deprecated java.io.InputStream getEndpointState()
@Deprecated void setEndpointState(byte[] endpointState)
endpointState
- the data structure for the
endpoint state as a byte[] array@Deprecated void setEndpointState(java.io.InputStream endpointState)
endpointState
- the data structure for the
endpoint state as an InputStream@Deprecated void setEndpointState(BufferableHandle endpointState)
endpointState
- the data structure for the
endpoint state as a bufferable handle@Deprecated java.io.InputStream getWorkUnit()
@Deprecated void setWorkUnit(byte[] workUnit)
workUnit
- the data structure for the work unit as
a byte[] array@Deprecated void setWorkUnit(java.io.InputStream workUnit)
workUnit
- the data structure for the work unit as
an InputStream@Deprecated void setWorkUnit(BufferableHandle workUnit)
workUnit
- the data structure for the work unit as
a bufferable handlevoid awaitCompletion()
void interrupt()
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